Developers Log

A blog about software developing and technology

How to fix: “Could not find any resources appropriate for the specified culture …”

In a previous post we saw how to create multi-language ASP.NET MVC sites by adding resource files. In this post we´re going to see a common error that may pop up when using resource files in ASP.NET MVC. Could not... Continue Reading →


JavaScript: quick guide to the Revealing module pattern

The revealing module pattern is a variation of the module pattern in which  we declare ALL methods inside the function private scope, and we return an object with pointers to the methods that we want to make public.

ASP.NET not picking the right resource file

Let's learn how to work with resources files using ASP.NET, and how to make sure the site loads the right resource file based on the user browser preferences.

Drawbacks in the JavaScript module pattern

Last week we saw how the module pattern could help us to structure our JavaScript code. But the use of the module pattern has some disadvantages that we must understand, to be able to apply this pattern correctly.

JavaScript: quick guide to Module pattern

In previous post have seen how to create JavaScript objects literals, we also saw how we can use those to encapsulate parts of our code, creating de facto reusable modules. But if you come from Java, or .Net development you probably missed one thing: we haven't seen yet how we can define public, and private properties.

NuTyX 9.1: quick review

In the previous post I did a basic desktop installing of NuTyX, installing mate as my desktop of choice; the next logical step would be to start customizing the system, so that it becomes useful for daily usage.

Installing NuTyX 9.1: a Linux from scratch distro

Recently NuTyX, a Linux distribution from Switzerland, released a new stable version. What it grabbed my attention from this distribution that I did not know yet, is that it is not based in a major distribution such as Debian, Fedora, Ubuntu, etc: it has been build based in the documentation from Linux from Scratch.

JavaScript Singleton with object literals

In this post we will see how we can use Objects Literals when doing JavaScript OOP.

Simple guide to JavaScript objects, and Prototype

Developers coming from Java, C#, etc may find JavaScript Object Oriented Programming a bit disconcerting at first;  unlike Java, or C#, JavaScript it is not a class-based language: which means one has to get used to a different way to... Continue Reading →

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